Spam Spam Spam Humbug: Episode 78 – #EmulaPobre
A mish-mash of topics, with a lot of talk about emulators for old gaming consoles.
A mish-mash of topics, with a lot of talk about emulators for old gaming consoles.
The OpenMW team have begun transitioning the project from Ogre3D to OpenSceneGraph.
Bill Randolph graciously took over an hour out of his busy schedule to chat with us about his work at Origin Systems, especially on Ultima 9. He answered a number of questions about the game and its development, and shed some new light on its difficult development.
The OpenMW team have reached another milestone in the development of their open source engine for Morrowind, and have squashed a truly staggering number of bugs this time around.
Alex St. John, one of the creators of the DirectX technology platform and founder of WildTangent explains, in a lengthy blogpost, just how instrumental Origin Systems was to the development of DirectX.
DirectX platform developer and WildTangent founder Alex St. John visited Richard Garriott’s Britannia Manor a while ago. He just wrote about the experience.
The third installment in the Deus Ex series — and a prequel to the original Warren Spector game — was launched today to glowing reviews which herald it as a return to everything that made the first game great.
Several years ago, Nytegard undertook a project to crack into the data files for Ultima 5, and proceeded to extensively reverse-engineer the game. Along the way, he built himself several tools to assist in...
Another Commodore 64 emulator, this one specifically built for Windows and DOS, is once again available for download. It should be noted that Hakan Sundell’s emulator has been quite recently updated and supports everything...
Because I’m a horribly forgetful person, I failed to post this news when it was at its freshest. Firstknight left a comment on his project’s entry to bring us all up to speed on...