Tagged: Deus Ex: Human Revolution
How much prominence does combat need to have in an RPG? How necessary should combat be to progressing through — or passing — the game? And is there something “lesser” about including an “easy” difficulty setting?
E3 has come and gone. There were actually some pretty neat things presented thereat, albeit EA has once again refused to announce a new single-player Ultima.
A Russian website let slip some details about the next Deus Ex game, which Square Enix has been teasing us about for a while now. It’s evidently called Mankind Divided, will still feature Adam...
Irrational Games As gorgeous and intriguing as the Burial at Sea DLC for BioShock Infinite looks, the execution of it seems to be somewhat lacking. Not that it’s bad, exactly…it just seems to disappoint...
So I missed posting a Wednesday update this week, and as such I’m lumping in the content from Wednesday with the weekend Larian Studios content. Because there really isn’t much to report from Larian...
Quite a mix of news this week. Pity about 2K Marin, by the way. Damn shame, that.
There was more I meant to post this evening, but things got out of hand offline. So, here’s a (long!) list of random gaming news that is loosely (at best) connected with some minor,...
In which there is a fair bit of news related to Might & Magic X and the Deus Ex franchise. Also, does anyone want to buy the Amalur IP? They’ll throw in Rise of Nations…
Okay, okay, okay…so it looks like I missed last Wednesday’s round-up post as well. Man, what a week was last week!
I have to say…the upcoming EverQuest games are, to my mind, jaw-droppingly awesome in terms of the sort of sandbox play they’ll allow for. Or, at least, that’s my hope.