Starr Long Will Discuss Crowdfunding, Shroud of the Avatar at GDC Next
Starr Long will be discussing crowdfunding and crowdsourcing — using Shroud of the Avatar as an example — at GDC Next in November.
Starr Long will be discussing crowdfunding and crowdsourcing — using Shroud of the Avatar as an example — at GDC Next in November.
Mike McShaffry, the project director for Ultima 8, graciously agreed to answer a number of questions from the Ultima fandom.
Celebrate the Ultima Dragons’ 25th year! How many online clubs have lasted that long?
The first in a series of four examinations of the Virtue of Spirituality and real-world exemplars thereof.
Ultima Forever lead designer Kate Flack will be presenting a talk, entitled “Analogue Lessons for a Digital Age”, at GDCNext on November 5th.
A somewhat Ultima-inspired fantasy RPG set in the Wild West, in development for the Apple II and Commodore 64.
Cloud Imperium Games, Chris Roberts development company, have added a third office in Santa Monica, California, to support development of Star Citizen.
BioWare Mythic’s creative director briefly left many of us with the impression that he was leaving the company for a new job in California. As it turns out, this is not the case…though he does now have an office in Sacramento as well.
I’ll be offline for pretty much all of the weekend, so feel free to read up on this selection of gaming-related news and discuss anything — related to the links, or not — amongst yourselves.
The no longer anywhere even remotely approaching nightly open thread at Ultima Aiera.
The article I wrote concerning Ultima 4, copyright, and EA’s recent spate of DMCA actions against certain Ultima 4 remakes has attracted a lot of traffic, and a lot of misinformation has been thrown around in its wake. I attempt to offer corrections.