A Year in Ultima Fan Projects: 2014 in Review
In which we look at the various Ultima fan projects that have been active, even if only briefly, in 2014, and note the progress that these have made.
In which we look at the various Ultima fan projects that have been active, even if only briefly, in 2014, and note the progress that these have made.
The Britannian Underworld team have been crafting dungeons.
The Britannian Underworld team are still trying to figure out how to address their need for art. However, level design and engine enhancements are proceeding apace!
The Britannia Underworld project has switched from a custom raycasting engine to WebGL, They still need art and artists, though.
The Britannian Underworld team have rolled out a new UI for the game, and are opening up their pixel art needs to the generosity of the fan community.
The Britannian Underworld team desperately need to add a pixel artist to their ranks.