Site Updates Will Be Sparse Until September (Also: Open Thread)
I have a lot of research to do — and a lot of articles to draft — over the next few days. As such, site updates will probably be minimal, if not non-existent, during that time.
I have a lot of research to do — and a lot of articles to draft — over the next few days. As such, site updates will probably be minimal, if not non-existent, during that time.
The no longer anywhere near nightly open discussion thread at Ultima Aiera.
Electronic Arts has promoted BioWare from an EA Games studio to a label within the company on par with EA Games itself; BioWare is now EA’s dedicated RPG label.
The no longer anywhere near nightly open discussion thread at Ultima Aiera.
Felicia “Codex Dragon” Day’s upcoming web miniseries, Dragon Age Redemption, has a new trailer and a tentative release window.
The no longer anywhere even remotely approaching nightly open thread at Ultima Aiera. I’m posting it early today because I’m crazy-busy with stuff to do in real life. Plus, the site’s getting a MySQL update tomorrow, so I don’t want to add much in the way of new content until that is finished.
The Middle-Aged Gamer interviewed some of the more well-known members of the Ultima X: Odyssey development team back in 2008, and posted the entire discussion on his blog.
BioWare’s “the Doctors” — and many of the top people at EA, for that matter — stress the importance of having executives who are also hardcore gamers. I can’t help but agree.
Courtesy of Bill Randolph and Joe Garrity of the Origin Muesum, Ultima Aiera is pleased to present a series of design documents for Ultima 6, covering areas such as conversation syntax, object design, and Origin’s in-house map editor.
I had a chance to play the Dungeon Siege 3 demo last night. Herein you can find a few screenshots I took during the hour or so I spent with the game, as well as some summary thoughts on Obsidian’s upcoming RPG.