Ultima Forever Now Features Ultima's History
Electronic Arts has updated UltimaForever.com with a new section giving a brief history of each game in the series.
Electronic Arts has updated UltimaForever.com with a new section giving a brief history of each game in the series.
A round-up post, much-belated in being published, of my thoughts about Star Wars: The Old Republic after having two more beta weekends of access to the game, in which I was able to play and nurture a single character for much of the time.
Ray Muzyka and Greg Zeschuk, in an interview with Joystiq about online gaming monetization models, dropped a small teaser about an upcoming free-to-play project that BioWare (or one of their sub-studios) have in the works.
The no longer anywhere near nightly open discussion thread at Ultima Aiera.
I’ll be travelling today, so you all get a big list of links and the opportunity to talk about pretty much anything. Because that, Dragons and Dragonettes, is how we roll on this site....
I had a chance to check out the weekend beta of Star Wars: The Old Republic, the upcoming MMORPG from BioWare’s Austin studio. I managed to play through portions of the origin missions of three classes, and took quite a number of screenshots along the way.
Paul Barnett, BioWare Mythic’s creative director, delivered a talk at GDC China about the global reach of games, and how developers can slam hard into local limitations that hamper their titles.
I’ve got about a month’s worth of links and notes in my inbox that I am really intent on clearing out. I’ve also got tons of legitimate news updates to make, of course, and clearing out the inbox will help me prioritize those as well.
Felicia “Codex Dragon” Day’s long-awaited Dragon Age miniseries, Redemption, was released today…along with Mark of the Assassin, the Dragon Age 2 DLC starring her and her in-universe character, Tallis.
I have been playing a lot of games recently, and have been taking screenshots as I go in almost every case. As Rock, Paper, Shotgun put it, I am a game photographer, and I’ll periodically be posting galleries of my playthroughs to my Google+ account.
The no longer anywhere near nightly open discussion thread at Ultima Aiera.