Gaming News Wrap-Up: I Was Moving! Edition
Okay, so I more or less dropped off the face of the Internet there for a few days, in preparation for “the big move” into the house my wife and I just bought. Time to get back into the swing of things.
Okay, so I more or less dropped off the face of the Internet there for a few days, in preparation for “the big move” into the house my wife and I just bought. Time to get back into the swing of things.
The weekly round-up of news about BioWare, their various sub-studios, and the various RPG titles and series that they have produced or are working on.
The weekly round-up of news about BioWare, their various sub-studios, and the various RPG titles and series that they have produced or are working on.
The weekly round-up of news about BioWare, their various sub-studios, and the various RPG titles and series that they have produced or are working on.
The weekly round-up of news about BioWare, their various sub-studios, and the various RPG titles and series that they have produced or are working on.
The no longer anywhere near nightly open discussion thread at Ultima Aiera.
A round-up post, much-belated in being published, of my thoughts about Star Wars: The Old Republic after having two more beta weekends of access to the game, in which I was able to play and nurture a single character for much of the time.
I’ll be travelling today, so you all get a big list of links and the opportunity to talk about pretty much anything. Because that, Dragons and Dragonettes, is how we roll on this site....
I had a chance to check out the weekend beta of Star Wars: The Old Republic, the upcoming MMORPG from BioWare’s Austin studio. I managed to play through portions of the origin missions of three classes, and took quite a number of screenshots along the way.
The former Ultima Online associate producer (and current VP of Product Development for BioWare Austin) talks about his gaming history, Ultima Online, and MMO development in general.