Spam Spam Spam Humbug 154 – Oh no, not Moonglow again!
A rebroadcast of the Ultima Codex’s interview with former Origin Systems developer (and “Ultima 8” project director) Mike McShaffry.
A rebroadcast of the Ultima Codex’s interview with former Origin Systems developer (and “Ultima 8” project director) Mike McShaffry.
Gamespot talks to Richard Garriott and Warren Spector about their mentorship of key players at Arkane Studios.
Warren Spector shares a story from Ultima 6, the “magical” moment he was sold on the power of immersive gameplay.
In hindsight, it was obvious that at some point, WtFD would have to eat some of his words regarding the Kim Karsdashian iOS game.
At least in the realm of PC games, physical box copies seem to be going away…with the exception of collectors editions that have lots of feelies in them.
If you’ve ever wondered what our dream games might look like…we’ll try to tell you.
E3 has come and gone. There were actually some pretty neat things presented thereat, albeit EA has once again refused to announce a new single-player Ultima.
PC Gamer takes a look at 15 overlooked RPGs that are well worth playing (or playing again, for that matter).
British gaming website Rock, Paper, Shotgun! revisits Arkane Studios’ Arx Fatalis, a spiritual sequel to the Ultima Underworld games.
Mike McShaffry, the project director for Ultima 8, graciously agreed to answer a number of questions from the Ultima fandom.