BioWare Mondays
The weekly round-up of news about BioWare, their various sub-studios, and the various RPG titles and series that they have produced or are working on.
The weekly round-up of news about BioWare, their various sub-studios, and the various RPG titles and series that they have produced or are working on.
The weekly round-up of news related to Bethesda Game Studios and their excellent RPG series, The Elder Scrolls. And any other titles they might be working on.
Jordan Mechner recently released the source code for the original, Apple ][ version of Prince of Persia on github. Here’s how it got there.
Abysmal, which first appeared back in 2009, was intended as a new engine for Ultima Underworld that would work on multiple operating systems. It would appear that work has recently resumed on it!
The long-awaited (10 years!) fan-made Wing Commander mod, based on the Descent 2: Freespace engine, has finally been released.
The no longer anywhere near nightly open discussion thread at Ultima Aiera.
Kingspud has just about finished his series of tutorials which step through the code for the original, Applesoft BASIC version of Ultima 1.
From the lead developer of To Be A Hero comes this semi-exclusive, high-resolution piece of desktop-worthy art from the upcoming open-world iOS game, To Be A Hero.
Dominus has posted a question to the Exult forums concerning whether or not he and the rest of the team should continue supporting legacy operating system versions.
The no longer anywhere near nightly open discussion thread at Ultima Aiera.