Kevin Fishburne’s Ultima-inspired online RPG engine has seen many improvements, especially to atmospheric effects, since last we heard news of it. Oh, and he’s implemented OpenGL-accelerated graphics, as well.
Fearyourself has made yet more great progress on his Ultima-inspired RPG engine, Back to Roots, and has implemented all of the NPCs in Skara Brae for his upcoming tech demo.
Richard Garriott gave a version of his “three eras of gaming” keynote talk at GDC Europe this week, and focused a lot on Ultima and Ultima online in its text.
Fearyourself, having reached a point where he feels his Ultima-inspired game engine, Back to Roots, is stable and mature enough, is looking for more people to join the project.
G4TV recently interviewed Chris Roberts, the man behind Wing Commander, and learned that he is anxious to return to game-making…and to the Wing Commander universe.