Since I’ll be spending most of today in the air or in client offices, there probably won’t be much in the way of articles posted to the site until Wednesday. Though I’ll try and check comments from time to time, and will have access to email whilst in airports and the hotel.
An interview with the narrative designers working on Kingdoms of Amalur: Reckoning…the game that former Team Lazarus leader Ian Fraizer is the lead designer on.
CIA analyst Jack Ryan — like the novelist who created him — is a big fan of the Ultima games. Oh, and the Zork games, too. But this isn’t a site about those.
A multiplayer, online remake of Ultima 3 using the Ultima Online engine. Currently in “open alpha”, it seems to offer a faithful re-creation of Sosaria in Exodus’ time, as well as many of the trappings one would expect in an Ultima game.
Kevin Fishburne has made numerous improvements to his Ultima-inspired online RPG, Sanctimonia, including the implementation of object interactions and progress save states.
I have been playing a lot of games recently, and have been taking screenshots as I go in almost every case. As Rock, Paper, Shotgun put it, I am a game photographer, and I’ll periodically be posting galleries of my playthroughs to my Google+ account.