Creation takes time. Time is limited.
Zeph's Ultima Textures for Minecraft Updated
Zeph has updated his Ultima-themed texture pack for Minecraft, adding new plants and moon phases.
Big Huge Wednesdays
The weekly round-up of news related to 38 Studios/Big Huge Games and their upcoming open-world RPG, Kingdoms of Amalur: Reckoning.
DMUO: The Digital Memories of Ultima Online Project
Raven of Minoc has announced his Digital Memories of Ultima Online project, an initiative to create a central repository of screenshots of significant moments in the online experiences of UO players.
Piranha Bytes Tuesdays!
The weekly round-up of news related to Piranha Bytes and their two excellent (and Ultima-inspired) RPG series, Gothic and Risen.
The Making of Ultima Online
Raph Koster has posted his thoughts on — and some corrections to — a pair of lengthy articles at MMORPG.com that look at the history of Ultima Online.
New At The Codex: The Ultima 6 Transcript
A complete transcript for Ultima 6 has been added to the Codex of Ultima Wisdom.
Savage Empire Super Famicom Colour Manual Scans
A collection of scans from the colour manual for Ultima: Savage Empire for the Super Famicom
Origin Isn't Named For Origin
Peter Moore, EA’s Chief Operating Officer, clears up what is apparently a misconception about the origin of the name of EA’s digital download storefront.
(Almost) The Infinity Engine, Open-Source And Cross-Platform
GemRB is an open source, cross-platform port of the venerable Infinity Engine. Could it be useful as an engine for creating an Ultima remake or homage?