Creation takes time. Time is limited.
Portalarium Is Now A Zynga Partner
Richard Garriott’s game development company, Portalarium, is now a Zynga partner. I…am not sure what that means.
Richard Garriott Carried Celebrity DNA Into Space
Richard Garriott carried the DNA of several notable persons into space with him.
Piranha Bytes Tuesdays
The weekly round-up of news related to Piranha Bytes and their two excellent (and Ultima-inspired) RPG series, Gothic and Risen.
BioWare Mondays
The weekly round-up of news about BioWare, their various sub-studios, and the various RPG titles and series that they have produced or are working on.
The Serpent Isle Remake: Furnace, Part 1 (Update: Part 2!)
Thepal has completed the structure of the “cave half” of Furnace in his Oblivion-based remake of Serpent Isle. And, actually, he’s finished the rest of the dungeon too.
Sanctimonia: Client Wind Vector, Excavation and Water Level Oscillation
Kevin Fishburne has improved the excavation, water level oscillation, and wind vector features in Sanctimonia.
Back to Roots: Back to Business
JC has posted an update to the website of his Ultima-inspired game engine project, Back to Roots.
EUO Is Still Going Strong!
EUO, the real-time, single/multi-player, persistent-world RPG that looks and plays much like Ultima 4 or Ultima 5, is very much alive and kicking!
CD Projekt Sundays
The weekly round-up of news pertaining to CD Projekt Red and their RPG series, The Witcher.