Creation takes time. Time is limited.
The latest update to Ultima Forever: Quest for the Avatar hit iTunes this evening. Following the last update, I argued that the freemium pricing could use an adjustment; that adjustment was actually made back...
The weekly round-up of news pertaining to former Interplay developers and their various new projects.
Joseph Propati has very nearly completed his board game adaptation of Ultima 1.
Mythic have concluded their week-long look at the Virtue of Honor with an examination of its antithesis: Shame.
Way out in Australia’s Victoria state, there’s a little town called Ultima.
Spoofs of movie posters, modified to have an Ultima-esque theme.
Goldenflame Dragon reports that inventory items in his Ultima-inspired, tile-based online RPG are now useable.
EA has closed Phenomic, the German studio that developed Lord of Ultima.
The weekly round-up of news related to Bethesda Softworks and Game Studios, their excellent RPG series (The Elder Scrolls), and any other titles they might be working on or publishing.
In the most recent Pen of the Avatar session, Portalarium concept artist sketched out his vision for the Darkstarr Moondial, a bonus reward that all Citizen-level backers or above will receive for their houses.