Kevin Fishburne has made significant progress on his Ultima-inspired PvE MMORPG over the last week. A “use” button has been implemented, and he has worked out positional lighting and persistent object destruction.
Alex St. John, one of the creators of the DirectX technology platform and founder of WildTangent explains, in a lengthy blogpost, just how instrumental Origin Systems was to the development of DirectX.
There’s really not a lot to share this weekend! Polygon heaped a significant amount of praise onto Wasteland 2, praising it as a triumphal return for retro gaming. Meanwhile, Tim Cain gave us a...
Starr Long has announced, on the Shroud of the Avatar forums, that Portalarium will be hosting their first 48-hour scene creation jam on September 20th and 21st.
The weekly round-up of news related to Bethesda Softworks and Game Studios, their excellent RPG series (The Elder Scrolls), and any other titles they might be working on or publishing.