Creation takes time. Time is limited.
Warren Spector Interview: You Don’t Have as Much Control in Videogames as You Think
Wired sits down with Warren Spector to talk about Origin Systems, dialogue, steampunk, crowdfunding, and more.
Ultima Online: More Publish 92 Bug Fixes
Broadsword Online Games have released another round of bug-fixes for Ultima Online’s Publish 92.
Shroud of the Avatar – Update of the Avatar #167
Greetings Fellow Avatars! Here’s what we have for you in this week’s edition of Update of the Avatar: Sneak Peek: Brittany, Capital of Novia The Making of Skrekk – Part 3 The Making of...
Shards Online: March Community Newsletter
The latest Shards Online community newsletter brings news of new developments in the game, and an upcoming Steam Greenlight campaign.
Richard Garriott’s SXSW Presentation: Personal Rapid Transit: Available NOW for Austin
Richard Garriott is giving a talk on Personal Rapid Transit at SXSW next week.
Byte-Sized Virtue: Season 2, Episode 3 – What If All the Starbucks Closed?
Is post-secondary education all it’s cracked up to be? Is STEM education the be-all and end-all of education? Why can’t China make ball-point pens?
New Gallery: Ultima 9 “Nookie” Cutscene Storyboards
Denis Loubet posted the storyboard for the Nookie cutscene in Ultima 9 on his DeviantArt page. Much as was the case with the Betrayal cutscene storyboards, you can find the full image (it’s very...
Lawless Legends: March 2016 Update Video
Via a YouTube video, we get a look at progress that has been made on Lawless Legends since it first came to light in 2013.
Spam Spam Spam Humbug: Episode 37 – Teaching Kids How to Design a Board Game
That time that three guys from BioWare helped Withstand the Fury Dragon’s Beaver Scout troops design their own board games.