Creation takes time. Time is limited.
Unseen Dragon’s Interview with Richard Garriott on Serendipitous Story-Telling
Unseen Dragon interviews Richard Garriott about the process of story-telling in the Ultima games.
Spam Spam Spam Humbug: Episode 53 – Game Development Challenges II
Let’s look at some (more) of the pitfalls that can affect game development.
Shroud of the Avatar – Update of the Avatar #192
Shroud of the Avatar – Update of the Avatar #192 – More Scene Reworks, Upcoming Hangout, and More!
Check Out This Awesome (And Massive) Ultima 5 Box Art Poster
Hex has re-created the Ultima 5 box art as a poster-sized image, more than suitable for printing.
Joe Garrity Talks About Arthurian Legends With the Big Box PC Game Collectors
Joe Garrity talks about Arthurian Legends, among other topics, in a Big Box PC Game Collectors Google+ Hangout.
System Shock 3: The Dream Development Team
OtherSide Entertainment’s Austin office has been officially formed, and the System Shock 3 development team has been revealed.
New Patch: Use Ultima 6’s Font in Savage Empire
Eric Fry has released a patch for Savage Empire that swaps out the game’s font for that of Ultima 6.
Shroud of the Avatar – Update of the Avatar #191
Shroud of the Avatar – Update of the Avatar #191 – Virtue Cloak, R33, Telethon Part 2 Results, and Lot Deed Raffle
Spotted at Kotaku: The Immoral Morality of Ultima V
An article at Kotaku examines the story and themes of Ultima 5.