Underworld Ascendant: New Art Style; Nate Wells Joins Team; Movement Physics & Combat
OtherSide Entertainment have a new art director, and Underworld Ascendant has a new look.
OtherSide Entertainment have a new art director, and Underworld Ascendant has a new look.
The Spam Spam Spam Humbug crew review development on (and news about) Underworld Ascendant that took place in 2015.
As 2016 dawns, OtherSide Entertainment is gearing up full production on Underworld Ascendant (that is: they aren’t just prototyping anymore).
The last update from the Underworld Ascendant team for 2015 brings news of the first prototype of the game being made available to more backers, and also discusses how combat will be implemented.
OtherSide Entertainment will be rolling out access to prototype builds of the game to more backers…via a $5 pledge add-on.
An interview with Paul Neurath that goes into significant detail about several different aspects of Underworld Ascendant.
A fan interview with Underworld Ascendant’s Lead Producer, Chris Seigel.
High-level backers of Underworld Ascendant will be getting a first taste of the game very soon.
OtherSide Entertainment discuss how physics will impact the gameplay of Underworld Ascendant.
Game design consultant Pierre-Alexandre Garneau gets into an in-depth discussion with OtherSide Entertainment’s founder.