Morgaelin: Combat! Attack Damage! Death to the Hearth!
The latest update concerning Morgaelin, the Ultima 4-inspired demake of Ultima 8, brings news of a new combat system…and an ill fate to Rustic Dragon and the Hearth of Britannia.
The latest update concerning Morgaelin, the Ultima 4-inspired demake of Ultima 8, brings news of a new combat system…and an ill fate to Rustic Dragon and the Hearth of Britannia.
Kevin Fishburne has added rotating pieces to the list of persistent world objects supported in Sanctimonia, his Ultima-inspired PvE MMORPG.
We haven’t had news from the Beautiful Britannia project for a while…so I got in touch with Firstknight and found out where things are at.
Lucifuge Dragon has published an overhead photograph of the game map from his board game adaptation of Ultima 7: The Black Gate, giving us an excellent look at it.
Goldenflame Dragon has come up with an innovative and clever monster wandering system for his Ultima-inspired, tiled, browser-based RPG, The Dark Unknown.
Kevin Fishburne has made significant progress on his Ultima-inspired PvE MMORPG over the last week. A “use” button has been implemented, and he has worked out positional lighting and persistent object destruction.
The next Hearth of Britannia Dragonsmeet will take place tonight, at 9:00 PM EST.
Goldenflame Dragon has made some progress on his Ultima-inspired, browser-based tiled RPG, The Dark Unknown. He has also found a rather interesting bug in the game.
Lucifuge Dragon has posted another update to the Sixth Circle website, explaining his current development goals for his board game adaptation of Ultima 7: The Black Gate.
Kevin Fishburne has added a keen new flame asset to his Ultima-inspired PvE MMORPG, Sanctimonia, and has also added positional lighting to the game’s day/night cycle.