OpenMW: Version 0.31.0 Released
The OpenMW team have reached another milestone in the development of their open source engine for Morrowind, and have squashed a truly staggering number of bugs this time around.
The OpenMW team have reached another milestone in the development of their open source engine for Morrowind, and have squashed a truly staggering number of bugs this time around.
Goldenflame Dragon has released a new and updated, browser-based demo of The Dark Unknown.
Sir John’s project to translate Ultima 6 into German is progressing well; all of the city of Britain has now been translated.
A set of screenshots showcasing Nuvie’s current support for Martian Dreams.
The crowdfunding campaign for Ananias, the mobile-friendly, browser-based roguelike, has been relaunched. And the game’s newest updated brings art improvements with it, among other things.
Pix has been playing through Joseph Propati’s board game adaptation of Ultima 1, offering his thoughts on its implementation and relation to the original game.
Eric Fry has made a number of updates to the Nuvie engine recently, as he works on adding support for Martian Dreams to it.
Goldenflame Dragon has finished work on The Dark Unknown’s conversation editor, and has also mapped out all but one of its populated cities.
IGN’s Peer Schneider, and IGN’s Neverwinter Nights wiki, inform us that the Neverwinter Vault should be coming back online…at some point.
Translating Ultima 6 to languages other than English seems to be a thing these days. This project aims to translate the game to Italian.
Let that sink in: a remake of the Ultima Underworld demo, the first level of the Stygian Abyss, using Unreal Engine 4. With VR support.