IGN Is Bringing the Neverwinter Vault Back, Apparently
IGN’s Peer Schneider, and IGN’s Neverwinter Nights wiki, inform us that the Neverwinter Vault should be coming back online…at some point.
IGN’s Peer Schneider, and IGN’s Neverwinter Nights wiki, inform us that the Neverwinter Vault should be coming back online…at some point.
Translating Ultima 6 to languages other than English seems to be a thing these days. This project aims to translate the game to Italian.
Let that sink in: a remake of the Ultima Underworld demo, the first level of the Stygian Abyss, using Unreal Engine 4. With VR support.
Sir John has released the first version of his German translation patch for Ultima 6. While not complete, it features translated game graphics, books, item names…and a fully translated introduction sequence.
IGN has shuttered their once-excellent Neverwinter Vault, formerly a home to all manner of mods and mod-making content for Neverwinter Nights and its sequel.
Goldenflame Dragon has released a concept image of the cloth map for The Dark Unknown.
Sir John has continued working on his German translation of Ultima 6, and has completed work on the game’s opening, introduction, character creation…as well as all of the in-game books.
Slashland has released a trailer for Ananias, his browser-based mobile roguelike, as part of his ongoing efforts to crowdfund the game’s completion.
The OpenMW team continue to make progress on the engine, which has now matured to the point that Morrowind can be completed in it.
Goldenflame Dragon has been hard at work on the conversation editor for The Dark Unknown.
Slashland has put up a preview of a new tileset, and some new detail features, that will soon be incorporated into Ananias, his roguelike for mobile devices.