Britannian Underworld: First Level of Deceit; Switches, Locks, and Doors
The Britannian Underworld team are still trying to figure out how to address their need for art. However, level design and engine enhancements are proceeding apace!
The Britannian Underworld team are still trying to figure out how to address their need for art. However, level design and engine enhancements are proceeding apace!
Some of you may remember Blair Leggett from his Flash-based remake of Ultima 4, which was shuttered as the result of a cease and desist order over two years ago now. Since that time,...
Slashing Dragon has released version 1.38 of Ananias, which introduces the Sher’tul race and adds an in-game event concerning their invasion of the dungeon.
Slashing Dragon has released another update for Ananias, and has also relaunched the Slashware Interactive label for his finished games.
Slashing Dragon has released yet another update for Ananias, his mobile roguelike. Irregularly-shaped rooms are now a thing!
Eric Fry, of the Nuvie team, has discovered unused logic in the Martian Dreams assembly code, which controls — or would have controlled — the effect of consuming red berries in the game.
kodenkm has been hard at work on Pagan in Minecraft; he has worked out the sizes for East and West Tenebrae, and is busy working on the Docks area now.
Slashing Dragon has released another update for Ananias, which adds invisibility potions to the game, and nerfs the starting Knight armour.
Slashing Dragon has released another update for Ananias, this one adding numerous potions and scrolls to the game to buff and enhance players and equipment.
Iceblade has updated the Forgotten World website with a progress report, and informs us that work will be resuming on that somewhat dormant project.
The Nuvie team have been hard at work adding support for Martian Dreams to the cross-platform Ultima 6 engine.