“Ultima 8: Exult”: West Tenebrae Complete, Jumping Implemented, Party Members Confirmed
Ideal Dragon has made significant progress in remaking “Ultima 8” using the “Exult” engine over the last few weeks.
Ideal Dragon has made significant progress in remaking “Ultima 8” using the “Exult” engine over the last few weeks.
A couple images of what the Palace of the Tempest, from “Ultima 8,” looks like when rebuilt in the “Exult” engine.
The “Exult” team have released version 1.12 of their cross-platform “Ultima 7” engine, ahead of a switch from SDL2 to SDL3.
An unofficial port by “Ultima 3” to the VIC 20 by Aleksi Eeben.
“Classic Ultima Online,” a multiplayer reworking of “Ultima 4,” is once again being worked on by its original developer.
Anthony Salter has implemented a conversation system in “Ultima 7: Revisited” that reads directly from the original game’s usecode.
Ideal Dragon and the “Ultima 8: Exult” team are still hard at work building out their remake of “Ultima 8”.
One of the composers who created music for the cancelled “Ultima IX: Redemption” project has released his work on SoundCloud.
Luke the Woolly Dragon has compiled a list of all the mods and guides he could find online for “Ultima V: Lazarus”.
Ideal Dragon has added the Serpent Armor from the end of “Ultima 7 Part 2: Serpent Isle” to this “Exult”-based remake of “Ultima 8”.
Improved sprite graphics for gazers, jesters, orcs, reapers, and a few other things in the MS-DOS version of “Ultima 5”.