Check Out “Ultima Unity,” a Unity-Based Remake of “Ultima 9”
A remake of “Ultima 9” based on the “Bob White Plot,” using the Unity game engine as its foundation.
A remake of “Ultima 9” based on the “Bob White Plot,” using the Unity game engine as its foundation.
An unofficial port by “Ultima 2” to the VIC 20 by Aleksi Eeben.
An unofficial port by “Ultima 1” to the VIC 20 by Aleksi Eeben.
Glanestel Dragon has updated this “Neverwinter Nights: Extended Edition”-based “Ultima 4” remake to celebrate U4’s 40th anniversary.
Shattered Moon is once again stepping away from working on “Classic Ultima Online,” but has open-sourced the project in case someone else wants to continue working on it.
“Threat of the Trinity” is an expansive mod for the MS-DOS version of “Ultima 4,” released just in time to mark the base game’s fourth decade!
Ideal Dragon has finally – to his great relief – finished building the Tenebrae city walls in his “Exult”-based remake of “Ultima 8”.
Anthony Salter has added widescreen support, improved lighting, and drag-and-drop support for items to “Ultima 7 Revisited”.
Ideal Dragon has begun building the city walls of Tenebrae in his “Exult”-based remake of “Ultima 8: Pagan.”
“Ultima IV: Threat of the Trinity” will be released – in digital format – on September 16th, 2025…the 40th anniversary of “Ultima 4” being released.
The long-dormant multiplayer reworking of “Ultima 4” is once again available for download…a least as a local client/server setup.