Category: Ultima Fan Projects
New Project(s): Akalabeth Ports for GW-Basic and MSX-BASIC
A pair of ports of Richard Garriott’s Akalabeth, to the GW-Basic and MSX BASIC programming languages.
New Project: Ultima Underworld Editor
A utility for editing all nine levels of the Abyss in Ultima Underworld, importing new graphics to the game, and modifying game data.
The Ultima 6 Remake: A Lot of Work Done
The Ultima 6 Remake team have implemented a significant amount of the game’s plot.
The Ultima 7 German Translation: Version 1.6 Released; Nitpicker’s Patch In Development
Sir John has released an update to his German translation patch for Ultima 7: The Black Gate, and has also begun work on a “Nitpicker’s Patch” for the game.
The Dark Unknown: Sitting in Chairs, City Descriptions, and an Almanac Update
NPCs in The Dark Unknown now have a “sitting down” sprite, and so can sit in chairs (e.g. in taverns).
The Ultima 7 German Translation: Additional Font Fixes
Sir John has made a few more tweaks to his alternative font for Ultima 7.
The Dark Unknown: Animation Bugs, NPC Dialogue and Schedules
Goldenflame Dragon took a brief hiatus from working on The Dark Unknown, but is back at it again this month.
The Ultima 7 “Google Map”: Now With Music!
kxmode’s Google Maps-like Ultima 7 map now features music!
The Dark Unknown: Town of Swainhill Complete
Goldenflame Dragon has finished work on one of the Act 1 towns in The Dark Unknown.
The Dark Unknown: More NPC Schedules (and Wrapping Maps)
Goldenflame Dragon continues adding NPC schedules and other features to The Dark Unknown.











































