Back to Roots: Still Cleaning Up
JC has posted another update to the Back to Roots project website, explaining that his efforts to clean up the engine’s code are still ongoing.
JC has posted another update to the Back to Roots project website, explaining that his efforts to clean up the engine’s code are still ongoing.
Thepal has completed the structure of the “cave half” of Furnace in his Oblivion-based remake of Serpent Isle. And, actually, he’s finished the rest of the dungeon too.
Kevin Fishburne has improved the excavation, water level oscillation, and wind vector features in Sanctimonia.
JC has posted an update to the website of his Ultima-inspired game engine project, Back to Roots.
EUO, the real-time, single/multi-player, persistent-world RPG that looks and plays much like Ultima 4 or Ultima 5, is very much alive and kicking!
Kevin Fishburne has been messing about with OpenGL and water depth layers in developing his Ultima-inspired MMORPG, Sanctimonia.
Pix has updated his patching utility for the Ultima games to support Savage Empire and Martian Dreams.
Thepal has posted a short update to The Serpent Isle Remake’s website, detailing progress made on a couple of dungeons.
Thepal has posted an update to the website of his Oblivion-based Serpent Isle remake project.
Wizardry Dragon has resolved the domain name-related issues that were keeping his project’s website unavailable save by IP address.