Check Out “Age of Singularity”, a Unity-Based Re-Creation of “Ultima 6”
A Unity-based, faithful remake of “Ultima 6”.
A Unity-based, faithful remake of “Ultima 6”.
It’s either the 1.0 release of a long-anticipated remake, or it’s never gonna give you up. Either way, you win.
A long overdue update on the progress being made on a voxel-based 3D engine for “Ultima 5”.
Brad Hannah has begun plotting out how to implement the dungeons in his Unity-based remake of “Ultima 5”.
Cambragol is rethinking the designs for the (physical) Quest Journal he plans to produce for his in-development “Ultima 4” expansion.
Iceblade has been working on another “Forgotten World” patch for “Ultima 9”.
A few screenshots from the voxel-based 3D remake of “Ultima 5”.
Brad Hannah has posted a long-overdue update to the “Ultima 5 Redux” development blog…with a lot of new features to show off.
A lengthy and detailed essay on the in-game economy of “Ultima 9”.
“Ultima IV Rebirth” has seen a significant update – and a patch thereto – within the last month or so.
Will we all soon be able to experience Britannia (circa Ultima 4) in virtual reality?