Spam Spam Spam Humbug: Episode 50 – Hey, Look, a Milestone!
We’ve somehow managed to reach a fiftieth episode. That seems significant.
We’ve somehow managed to reach a fiftieth episode. That seems significant.
A video retrospective of the cloth maps that shipped with the Ultima games.
Gavan Woolery has released the source code for the first iteration of the Voxel Quest engine.
A new video showcasing the state of Underworld Exporter as of the end of July.
The later Ultimas featured robust interactive world systems, which even allowed for objects to be combined to make other objects (e.g. bread). How does this relate to modern crafting systems in RPGs?
The latest update from For The King brings news of new features and the upcoming beta test.
A utility for exporting levels from Ultima Underworld into the Unity game engine.
Das Tal will be at Gamescom in Cologne. If you want to attend that sold-out conference, Fairytale Distillery actually have a few free tickets that they’re giving away.
The Commodore 64 port of Akalabeth has been released, albeit only (so far) in a limited run of fifty copies on 5.25″ diskettes.
The developers of Lawless Legends have released their editing toolkit, the Outlaw Editor, and a demo scenario created therewith: Ancient Legends.