Spam Spam Spam Humbug 112 – Ultima Forever Is Still Missed
We wax nostalgic about Mythic and EA’s short-lived attempt to reboot the Ultima franchise on mobile, before moving on to other topics.
We wax nostalgic about Mythic and EA’s short-lived attempt to reboot the Ultima franchise on mobile, before moving on to other topics.
Dino the Dark Dragon dropped another screenshot of his latest Ultima-inspired programming project, Wisps of Mantis, onto the Ultima Dragons group on Facebook a while back, along with some news of an impending demo...
Slashing Dragon has released the source code for his Ultima 6-like game engine, and is working hard on readying the first Milestone release thereof.
In which a geek-out session about the Ultima games becomes a springboard for discussion about a new book on the history and people of Origin Systems.
Andrea Contato’s in-depth book on the people of Origin Systems, “Through the Moongate”, has nearly reached its crowdfunding goal.
DOUG the Eagle Dragon has reprised his anti-walkthrough for Serpent Isle as a series of YouTube videos.
Linguistic Dragon continues his journey across Mars, as he plays through Martian Dreams.
Streamer Squibbons has set up a new, speedrun-focused section at the Ultima Wiki.
Pix has been working on a Vectrex32 port of Akalabeth, which he has (of course) dubbed Vecalabeth.
Matt Barton takes a look at what he calls the Silver Age of RPGs, and the role that the early Ultima games played therein.