Sanctimonia: GUI Elements, Solar Lighting, and More Sound Effects
Kevin Fishburne has made a number of refinements to Sanctimonia’s interface and sount effects over the last few days.
Kevin Fishburne has made a number of refinements to Sanctimonia’s interface and sount effects over the last few days.
Andrew Owen has identified a few issues in U3.5: Pax Britannia, which he aims to correct in the near future.
A novel utility for Windows that displays the levels from Ultima Underworld as a screen saver.
Back in 1990, with the release of Ultima VI, a select 10 copies of the game instead of the normal Orb of the Moons came with a special winning infinity or singularity amulet which...
Reggie C., blogging at Extra Lives, has penned a truly excellent retrospective of the entire Ultima series, spread across a number of articles.
The Digital Antiquarian has continued his retrospective look at Origin Systems and the Ultima games with a pictoral feature about Ultima 3.
Origin historian Pix remarks upon a remarkably frank admission made by Sierra in one of their InterActions publications.
In a fit of inspiration (or possibly insanity), Pix decided to restart Ultima 5 for the NES and finish it. And this time, he did.
Gamespot’s Jonathan Toyad attempts, in under seven minutes, to answer the question “What makes an Ultima game?”