Sanctimonia: Improved In-Game Cloth Map
Kevin Fishburne has improved the look of Sanctimonia’s in-game cloth map feature.
Kevin Fishburne has improved the look of Sanctimonia’s in-game cloth map feature.
In a short interview at Critical Path, Richard Garriott explains how he coined the use of the term “avatar” to mean a digital representation of oneself.
The team at EA Phenomic have released the second Community Vlog on YouTube. David Erhard, Global Community Manager, and Eduard “Eddie” Roehrich, Lead Producer for Lord of Ultima, were joined by Game Designer Verena...
Andrew Owen has released the title theme for Pax Britannia.
Fresh off of his playthrough of Ultima 5 for the NES, Pix has decided to take on the Sega Master System port of Ultima 4.
Kevin Fishburne has made a number of refinements to Sanctimonia’s interface and sount effects over the last few days.
Andrew Owen has identified a few issues in U3.5: Pax Britannia, which he aims to correct in the near future.
A novel utility for Windows that displays the levels from Ultima Underworld as a screen saver.
Back in 1990, with the release of Ultima VI, a select 10 copies of the game instead of the normal Orb of the Moons came with a special winning infinity or singularity amulet which...
Reggie C., blogging at Extra Lives, has penned a truly excellent retrospective of the entire Ultima series, spread across a number of articles.