Matt Barton and Richard Garriott, Part the Third
Matt Barton sat down with Richard Garriott for yet another chat, this time focusing on indie games, ethical systems, and (of course) Ultima.
Matt Barton sat down with Richard Garriott for yet another chat, this time focusing on indie games, ethical systems, and (of course) Ultima.
On the Shroud of the Avatar developer forum, project technical director Chris Spears has put out a pair of notices for the community, asking for art submissions.
The most recent developer hangout for Shroud of the Avatar focused on some planned features for the game that should be of interest to Ultima fans.
The latest update from Portalarium includes a snazzy new Team Bios page. An official one, even!
The latest “Pen of the Avatar” session with Portalarium concept artist Stephen Daniele features a lot of Photoshop work.
The bbPress-based Shroud of the Avatar forums are being retired in favour of a XenForo-based solution.
The annual Unity conference — Unite — will feature Richard Garriott as its keynote speaker this year.
If you have experience with the Unity 3D engine and C#, why not send Dallas Snell your CV?
The latest update to the Shroud of the Avatar Kickstarter page announces the arrival of developer forums and new Portalarium staff, among other things.
The Portalarium staff do periodic “team standups” in which they quickly report on the task(s) they have been pursuing of late. I’m going to try and cover those.
The latest Shroud of the Avatar developer chat gives a lot of detail about player housing, and introduces a hypothetical quest scenario.