Spam Spam Spam Humbug 159 – UO Development Woes
Thoughts on some of the questionable design decisions made over “Ultima Online’s” lengthy history.
Thoughts on some of the questionable design decisions made over “Ultima Online’s” lengthy history.
An implementation of Ultima’s character creation gypsy caravan, in Divinity: Original Sin 2.
Richard Cobbett, writing at PC Gamer, argues that while RPGs may never top Ultima 7, Larian Studios’ latest game isn’t far off from doing so.
The editors at Rock, Paper, Shotgun!, and the developers at Larian Studios, had some fun in Divinity: Original Sin 2’s DM mode.
Ultima doesn’t adequately represent all of the opposition that exists to each Virtue. Not that it handles anti-virtue badly…it just handles it incompletely.
Chris Avellone has signed on to write (at least) one quest for Divinity: Original Sin 2, which will be concluding its Kickstarter campaign in a couple of days.
An examination of games which have over- or under-delivered on promises made early in development.
Larian Studios have revealed the first few stretch goals for Divinity: Original Sin 2’s crowdfunding campaign. The first one has already been met.
Divinity: Original Sin 2 reached its Kickstarter goal in half a day.