Eldiron Engine: Version 0.8 Brings a Total Overhaul
Markus Moenig has refactored the Eldiron Engine, expanding it from a pure 2D retro RPG engine into one that supports isometric and first-person 3D views.
Markus Moenig has refactored the Eldiron Engine, expanding it from a pure 2D retro RPG engine into one that supports isometric and first-person 3D views.
Luke the Woolly Dragon has compiled a list of all the mods and guides he could find online for “Ultima V: Lazarus”.
An analysis of the plot of “Ultima 8: The Lost Vale”, based on newly-found usecode for the cancelled expansion.
Zedex Dragon has resumed work on creating “U3.5: Pax Britannia”, an “Ultima 3”-inspired RPG for the ZX Spectrum.
Sir Bedwyr has figured out how to get “Ultima V: Lazarus”, a “Dungeon Siege”-based remake of “Ultima 5”, working on Valve’s SteamDeck handheld gaming device.
Bonnie Armstrong has stepped down as the producer for “Ultima Online”, with Greg Havlusch stepping in to fill the role.
“Ultima 9’s” cutscene videos have been upscaled to 4K resolution.
The last numbered, single-player entry in the “Ultima” series marks a quarter-century.
A (large!) set of custom artwork for “Ultima 7’s” character, creature, and weapon sprites and shapes.
Oh, to wander some long-forgotten game worlds once more.