Author: WtF Dragon
Savage Empire for Exult: Still Under Development, Animator Needed!
Scythifuge’s project to remake Savage Empire using the Exult/Ultima 7 engine, which has been dormant for several months, has recently seen news posted demonstrating progress made on graphical asset developments!
xu4 Snapshots Updated…Again!
xu4’s most recent snapshots for Windows and Mac OS X have added support for the new VGA2 tileset for Ultima 4.
Spoony Reviews Ultima Underworld (Both Parts!)
Spoony’s long-awaited review of Ultima Underworld, Parts 1 and 2, is finally online.
Concerning Ultima 4 (Or: In Which I Have to Be The Wet Blanket)
Is Ultima 4 freeware? We, the Ultima fandom, have thought so for some time, but the truth of the matter is rather more complicated. And EA has finally taken notice, which has had some unfortunate consequences.
Richard Garriott Announced As a LOGIN 2011 Keynote Speaker
Ultima creator Richard Garriott will be the opening keynote speech for the 2011 LOGIN Conference, discussing the “new era of gaming” that is the modern era of “cheap or free-to-play, virally spread, casual…gameplay.”
Beautiful Britannia Adds New Water Textures
The latest two “awesome screens” from Beautiful Britannia/Forgotten World show off new water textures developed by Firstknight. And as a bonus, he also re-worked the grass texture again.
One More Underworld Story From Dan Schmidt
Former Looking Glass Studiosprogrammer Dan Schmidt shares one other story about the development of Ultima Underworld, in this case a peculiar boundary case in the dialogue of the ghouls.











































