Lord of Ultima Closure Finally Announced
Some of you may recall that last week, the Ultima Codex reported on the impending closure of Lord of Ultima, a browser-based Evony clone that cribbed the Ultima name for its branding…and which had...
Some of you may recall that last week, the Ultima Codex reported on the impending closure of Lord of Ultima, a browser-based Evony clone that cribbed the Ultima name for its branding…and which had...
The Titans of Ether have wasted no time in showing off some of what they have built for Ultima IX: Redemption. This time around, we get a look at Trinsic and some surrounding swampland.
Sergorn Dragon has announced, via Twitter, that Team Return are abandoning the use of the Neverwinter Nights 2 engine, in favour of Unity.
Portalarium’s Bill Kirkman confirmed, in a forum post, that they have been testing Shroud of the Avatar’s multiplayer internally. It is, in his words, “great” and “looking good”, with only “a few bugs to sort out”.
The Titans of Ether have a new website and forum, and will be posting news of Ultima IX: Redemption’s development in the weeks to come!
Iceblade is mulling over possible changes that the Forgotten World project could make to the Sacrifice plot from Ultima 9.
The CRPG Addict, easily one of the best old-school gaming bloggers on the Internet, has finally reached Ultima 6 on his mostly-chronological list of games to play.
Andrew Owen, in an attempt to further optimize the Zxodus Engine’s performance and memory requirements, has made a few changes to the 3D tileset included therewith.
Another piece of the map of Novia, the setting of the first Shroud of the Avatar episode, has been revealed.
General Maximus has created several scenarios, all of which he has labeled “Ultima X”, for Civilization 3, 4, and 5. Help Lord British regain control of a fractured Britannia!