Ananias Roguelike: Version 1.51 Released; Big Graphics and UI Changes!
The latest update to Ananias Roguelike overhauls the game’s look and character creation UI.
The latest update to Ananias Roguelike overhauls the game’s look and character creation UI.
Understatement: “Richard Garriott is kind of a big deal in the MMO world.” Massively catches up with Starr Long and Richard Garriott at PAX South. Much discussion about Shroud of the Avatar doth ensue.
Another image from The Paper Wall, and another entry in the ongoing Views of Britannia series. This could, after all, be an aerial view of…Spiritwood, perhaps?
Andrew Owen has completed his conversion of Pax Britannia’s soundtrack, and has released all of the tracks on SoundCloud
iOS developer Litchie is working on an iOS-native port of Exult.
Slashing Dragon has been working on the web backend for Ananias Roguelike, laying the foundation for upcoming features. But he still managed to push out another update for the game yesterday.
In an interview with PCGamesN, Paul Neurath confirmed that OtherSide Entertainment will be using the Unity engine to craft Underworld Ascendant.
A role playing game and open source engine that aims to create a living, interactive world that functions without the need for pre-scripted events.
Raph Koster has been collaborating with the Crowfall team, helping with the design of the game’s economic and crafting systems.
A tweet by Richard Garriott seems to imply a very close connection indeed between Shroud of the Avatar and Underworld Ascendant. Could they be set in the same universe and lore?
Andrew Owen had an eventful 2014, but has jumped right back into working on Pax Britannia now that 2015 has begun.