Ultima Online: Publish 94 Released on Origin, Izumo, and Baja; Mandatory Client Update
Publish 94 for Ultima Online has been released to production shards. A mandatory update for the game client has also been released.
Publish 94 for Ultima Online has been released to production shards. A mandatory update for the game client has also been released.
Gavan Woolery has released the source code for the first iteration of the Voxel Quest engine.
A new video showcasing the state of Underworld Exporter as of the end of July.
The later Ultimas featured robust interactive world systems, which even allowed for objects to be combined to make other objects (e.g. bread). How does this relate to modern crafting systems in RPGs?
The latest update from For The King brings news of new features and the upcoming beta test.
A utility for exporting levels from Ultima Underworld into the Unity game engine.
Das Tal will be at Gamescom in Cologne. If you want to attend that sold-out conference, Fairytale Distillery actually have a few free tickets that they’re giving away.
The Commodore 64 port of Akalabeth has been released, albeit only (so far) in a limited run of fifty copies on 5.25″ diskettes.
The developers of Lawless Legends have released their editing toolkit, the Outlaw Editor, and a demo scenario created therewith: Ancient Legends.
Volker Elzner has released an update for Dungeons of Chaos, which corrects an issue with sprinting (among other changes).