Starr Long and Chris Spears’ New Game, “Slayscape”, Gets a Steam Page
We first heard about this a few months ago, when the game was known as Project Rise, which promised a “rogue-like battle royale that uses procedural generation to ensure that the map, and the challenges that lie within it, are never the same.”
A gameplay video (embedded below) was released in May, which was also when the change of name was announced. The website for Long & Spears’ new studio, Pangaea Technologies Inc., was also updated at around the same time, giving us a bit more of a description of what sort of game Slayscape is meant to be:
Slayscape targets the mid-core audience while including many features and “first-person shooter optimizations” that will satisfy the most hardcore competitors. Features include frequent ticks-per-second server updates, server-side logic to ensure fair play and a high level of competitiveness, and servers-side limits to player awareness. Hardcore players will appreciate Slayscape’s “extraction-like” elements and “winner-takes-most” mechanics, with twitch-friendly gameplay that celebrates their personal skill and rewarding them for their prowess.
Other features include a player alliance system that will give strategically-minded heroes an advantage over their enemies, opportunities for players who die to return to the same game as Player-Monsters and get revenge on their killers for alternate rewards, and a minimum reward for even those players that don’t “win” by killing the final boss or escaping the dungeon but still finish a session. Exciting new character classes, powerful traits, and even alternative monster options are unlocked through normal gameplay mechanics.
You can have a look at the gameplay video here:
The art style is interesting, but the gameplay thus far is weirdly bland. Still, if you want to get some notifications about Slayscape as it nears release, you can visit its new Steam page and add it to your wishlist. Presumably, it is going to come out as an Early Access title ahead of a wider release.