Spam Spam Spam Humbug: Episode 81 – Gameplay Features: Love ‘Em or Hate ‘Em

sssh-81-systems



This was a bit more of a systems-level discussion…not a pure technical discussion, but definitely focused on the design side of gaming. We take a look at the side effects of gameplay features (e.g. NPC schedules, day/night cycles, monster level scaling), and note the impact these can have on a player’s overall enjoyment of a game. Because while they sound like good things on paper, a lot of these systems can result in mixed feelings on the part of gamers.

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