Pix Plays Ultima 1 for Palm OS


Pix should be well-known to most of you here; he’s a historian of all things Origin Systems, among other things. And he recently took a look — some months after being asked to do so — at the Palm OS port of Ultima 1…or, at least, the demo for it:

I’m always curious to try out new versions of Ultima so I can take a look at the game at least. With this in mind, I bought myself a Tungsten T3:-

The Ultima ports in question were done around 2004 by Paul Chandler of SoftwareByPaul. The remnants of his GeoCities site are still available at http://www.geocities.ws/softwarebypaul/ but the purchase link points to the long dead palmgear.com website. This means that for now at least, these games have been lost with only the demos available for download. I’d happily buy the full version if given opportunity but for now will content myself with a quick blast around the U1 demo to get an idea of what the full game would have had in store.

Some liberties have been taken and I assume this is the same engine used for the Ultima 3 port. There are certainly plenty of Ultima 3 elements incorporated with a party of 4 characters, field of view, magic shops no longer selling individual spells but instead offer healing/resurrection, etc… Combat takes place on a single screen allowing each party member to be controlled individually. The dungeons are all 2D and a lot less populated by monsters than I’m used to, with no trap doors, coffins or even secret doors as far as I can see.

Other elements of Ultima 1 are in place with the map appearing reasonably familiar. Lord British’s castle has been shuffled around a bit but the usual elements were all there with a locked up princess, 3 store rooms (I don’t appear to have a command to steal from them?). There is no sound to speak of. Without the ability to buy food, I’m not even going to attempt to get far enough into the game to see how stats work. Lord British does tell me I need to experience more, suggesting that the signposts may also have been gotten rid of in favour of something more akin to Ultima 3’s levelling up system.

Click on through for more of Pix’s impressions of this port of the game, and for a video showcasing his experience of playing it through.