Ananias: The Kramora Times #1; Version 1.72 Released

ananias-queen

Slashing Dragon has released version 1.72 of Ananias, and has announced as much in an update which also bears the header The Kramora Times (which, I assume, will be the new title of all Ananias-related updates going forward):

This version is still missing the unique active skills per class. I have also been thinking on some other facets I will be working on for the 2.0 version:

Adding more items

The lack of graphics for the detailed views of all items has prevent me from adding all of them. I have decided I won’t let that stop me, so for the items for which I don’t have a zoomed graphic, I’ll just use the normal “paperdoll” graphic. It may be won’t look very professional at first, but in time I might get the resources to add these missing graphics.

Having said that, the new items would be:

  • Armor and Clothing: These are super important for both the user experience and to allow more variations in combat.
  • Weapons: Yes, I have a lot of new different weapons I’d like to add. (Including claws. whips and giant hammers.)
  • Shields: I’ll add them as items you can pick up and wear, some classes will be able to use them more effectively.
  • Boots and Gloves: Maybe, I’m still not sure if they can add enough to the gameplay (without me having to implement lots of changes to support them).

Plot

I have been thinking on adding a bit more to the plot / story. Still haven’t thought on the details. I’ve made up some sparse bits of lore, so may be I can use that as a starting point for the world. As for the player experience inside the game, I may include some recurring characters with semi-random events. Again, still haven’t thought it out.

Much better support for Keyboard

The game is clearly not meant to be played using the keyboard now. There’s a rudimentary support for movement but it’s pretty slow. Also, there are no keyboard shortcuts neither support for the menus or inventory. (Don’t worry, all keyboard shortcuts will be optional and there won’t be many)

Some other small but important things

  • Allow sneaking past enemies if you are stealthy: Monsters won’t always notice you when you step into the room.
  • Allow changing tactics (Defensive / Balanced / Offensive / Berserk)
  • Shareable character dead page including conducts
  • Enhance the crafting system

As usual, you can check out the free version of Ananias on the web, or for Android (PC ports are still pending as of this writing). The paid Fellowship Edition of the game is likewise available for Android.