Check Out Richard Garriott’s Notes for DND #29

dnd29-cover-page

DND #1, Richard Garriott’s first game, was written in 1975. Between then and the release of Akalabeth (in 1979), he wrote DND #2 through DND #28, all for teletype. Not all of these were completed; many were, per Garriott’s own explanation, abandoned in mid-development. And Akalabeth itself is DND #28b; essentially an Apple II port of #28, with actual graphics. All of this is (fairly) well-known to those familiar with the history of Garriott’s emergence as a game designer.

But just recently, Richard Garriott himself happened upon a set of notes for another game — DND #29 — which, as he quipped when passing along these scans to the Ultima Codex:

I have no memory of this.
I will have research what this is myself!

Check Out the Gallery

What we see in these scans is mostly code (the cover page notes that Fortran is the language in use); there are no maps of dungeons or anything. Still, we get some idea of the monster types that would have been included in the game, how the game would have tracked player stats (and the player’s position in the game), and what equipment would have been available to players (including what I assume was the ultimate weapon in the game, a +20 dagger).

The Ultima Codex is, as always, grateful to Richard Garriott for sharing these; it’s interesting to see the next thing that he had been planning as a follow-up to what became Akalabeth. And hopefully, he will be able to unearth additional notes pertaining to DND #29, to give us still yet more of an idea of just what his plans for the game had been.