The Savage Empire SNES Translation: T-Rex Island; More Script Extractor Advancements
More news from Slashing Dragon about the progress being made on extracting and translating game data for the SNES port of Savage Empire:
DDS continued working on hacking the ROM conversation code as well as figuring out its structure, he’s been able to modify the dialog options, yay!
He’s posted his advancements as an IPS file athttp://www.mediafire.com/download/88s2nb22oav033z/ultima.zip; it should be of interest only for dev, as only a tiny fraction of content is translated.
However, with a new batch of info from him and after a lot of further ROM digging, I made further advancement on the script extractor (ROM disassembler?) we get closer and closer!
Much of the rest of the update is pretty technical, so I’ll suggest clicking on through if you’re curious. The next big task for the translation team will be determining if the character sets they are extracting are correct, and then identifying flags and variables in the game’s dialogue.
So…you know…easy stuff.