Downloads Restored for The Ultima 6 Project (Now With Malignant Manor’s Mods)
While I haven’t been able to get around to restoring downloads for the entirety of the Codex’s Ultima 6 subdomain, it seemed only fitting to ensure that downloads for The Ultima 6 Project were in good working order during the week that sees us mark the 25th anniversary of Ultima 6’s release.
I’ve also added Malignant Manor’s mods for the project to the entry. He very graciously passed them along, including this explanation for what each one does:
mod_trinsic_less_annoying.dsres– You only need to inform Whitsaber of the plot point instead of everyone. It modifies Whitsaber and Baden’s conversation files.
mod_selganor_gives_rune.dsres – You can get the rune from Selganor after knowing he has it instead of having to join the guild and fixed one bug where you couldn’t ask him about the rune. The journal will still say that you joined the guild. You may be able to join the guild, but I haven’t tested it. It modifies Selganor’s conversation file.
mod_can_always_buy_ships.dsres – modifies Arty, Fentissa, Peer, and Trebor’s conversations so that they will allow you to buy ships right away. You can use the sewers to reach Buccaneer’s Den and buy a ship so make sure you have gotten teleported by Geoffrey before buying one. You should also visit Trinsic by walking south from Paws instead of by ship (at least until you finish that quest). You only need to have the mod installed when you buy a ship.
mod_mariah_can_join_right_away.dsres – modifies Mariah’s conversation so that she can join you right away. You only need to have the mod installed when you ask her to join.
These mods should work in languages other than English, but the conversations will be in English. They have a mod priority of 500 or 501.
There’s more Ultima 6-related content yet to come as the week progresses; look for it tomorrow!