Ananias Roguelike: Version 1.61 Released; Greenlit on Steam
Slashing Dragon has released version 1.61 of Ananias Roguelike; the updated version can be picked up via the following online storefronts and portals:
Windows, Mac and Linux
- itch.io (Standard + Fellowship)
- indiegamestand.com (Fellowship)
- gamejolt.com (Standard)
Android
- Play Store (Standard + Fellowship)
Web
- ananiasgame.com (Standard)
As well, Slash has some other good news to share:
- On a related note, thanks in great part to the campaign the game has been Greenlit for distribution on Steam! I am doing all the paperwork and setup required and will be planning the features of the steam version for a successful release. THANKS TO EVERYBODY WHO VOTED!
- We are going live on Desura next May 22th.
There is also a bit of bad news, however:
- Our submission to GoG.com was rejected due to the game being “too small in scale in terms of production value” for their core users.
So that’s a pity. The iOS version is also not yet ready, although apparently Slash has been putting significant effort into it of late.
Here’s what’s new in version 1.61:
Gameplay
- Arcane master can no longer unleash the full power of Elemental spells (however he can still use them safely)
- All classes can now use wands to freeze and shock enemies
- Friendly monsters no longer spend their summon points on safe rooms
- Barbarian charges cannot be parried now
User Experience
- Default message windows are now better looking using sweetAlert
- Elemental spells now have new projectile graphics
- Show player info on Title screen, remove Profile page
- Changes on the “Online” menu to be easier to use
And, as per usual, many bugs have been squashed.