Ananias Roguelike: Version 1.57 Released; itch.io Page; Windows and OS X Test Builds
Slashing Dragon released version 1.57 of Ananias Roguelike last week, which introduced two new playable classes to the Fellowship Edition of the game:
- Barbarian
- Charge: Double attack if attacking when running towards an enemy
- Rage: Gets melee attack bonus the lower its hitpoints
- Courage: Recovers hp for killing enemies
- Cannot read spells, Cannot use heavy armor, Can block attacks (but not parry)
- Slayer
- Assault: Jump attack on enemies while running toward them
- Slash: Cut through enemies while moving
- Throwing weapons bonus
- Cannot use heavy armor
There’s no word on when/if these classes will find their way into the standard version of the game. That being said, Slash also made numerous bugfixes and adjustments to both versions of the game, so if you play Ananias for free, you’ll still find a few new things in both the online and Android builds thereof. Slash has also set up an itch.io page for Ananias, whereat you can both play and contribute financially to the development of the game.
And don’t forget: Ananias Roguelike is on Steam Greenlight. Vote for it!
Additionally, and more recently, Slash has released test builds of the desktop version of Ananias for Windows and OS X:
I have released downloadable builds for Windows, Mac and Linux, built using node-webkit-builder + nw.js.
You can download them at http://ananiasgame.com/testBuilds/
Please let me know how they work so I can make them public 🙂
Two areas require testing:
- Since this is the first downloadable build, we need to know that everything works well generally speaking. So just play around and get the ring of Ananias.
- Also, there was a subtle but important change on the items interaction code, so if you could pick, drop, throw, use and mess around with items and see everything works fine, that’d be great!
It occurs to me that I really need to update the Ananias project entry with links to its current downloads, and with some notes on its new features.