The Black Gate Board Game: Unity Demo
Lucifuge Dragon has been busy porting his board game implementation of Ultima 7: The Black Gate into the Unity engine.
Lucifuge Dragon has been busy porting his board game implementation of Ultima 7: The Black Gate into the Unity engine.
In the latest Pen of the Avatar session, Portalarium concept artist Stephen Daniele continued his work on the amphitheatre splash image he began working on three weeks ago.
In an interview with Warcry, Richard Garriott revealed how player-made items in Shroud of the Avatar will remember their history and, over time, become artifacts. He also discussed the game’s conversation system, and even said that the “World of Warcraft” model of MMORPGs has been overdone. Because of course he did. (And now the third part of the interview has been posted.)
Kevin Fishburne adds torches to his Ultima-inspired, PvE MMORPG…and then realizes what else he can add using the same methods.
The Space Adventurer interviews Richard Garriott about (what else?) his trip to space!