The Digital Lycaeum: Starting a Fan Project with Unity
Over at the Digital Lycaeum, in addition to publishing some information about Portalarium’s recently-released Dungeon Kit 01 asset package, Browncoat Jayson has penned a lengthy primer for those considering diving into the Unity engine as the basis for a fan project.
Jayson quite expertly presents some initial considerations for the aspiring developer:
- Learn the Engine
- Acquire Assets
- Prototyping
- Build a Team
Click on through and give it a read!
Thanks for the shout out! I’m working on a UDK starter post, and trying to keep up with the SotA developer stuff, so there is definitely some activity on the Lycaeum!
You’re doing great work. 🙂
If you plan on regularly summarizing PotA and HotA sessions, feel free to shout them out here on Codex Main!