Larian Saturdays
Larian Studios have given previews of Divinity: Dragon Commander to a few different gaming media outlets, it would seem. Rock, Paper, Shotgun! liked it for a variety of different reasons, Insomnia found it easy to get into, and Co-Optimus loved the whole “turn into a dragon” (and mess things up) part of the gameplay, which seems to be a tactically important feature that will benefit from careful planning and timed usage. GamesRadar had similar sentiments.
Also, Sven Vincke sounds positively shagged out from the recent press tour he and his team have been doing.
Here’s hoping Larian have a winner on their hands with the game, then. And the…bring on Original Sin.