Random Wednesdays
GameBanshee brought a touch of bittersweetness to the news this week by awarding Kingdoms of Amalur: Reckoning their “Best Character System” nod for 2012. They also listed as their runner-up “Game of the Year”, underscoring yet again just how much promise was lost when 38 Studios went belly-up and took Big Huge Games down with it.
If you haven’t played Reckoning, let me just recommend it yet again. Or, if you’d rather explore someone’s admittedly rather clever take on it, check out this YouTube mod instead.
The latest trailer for BioShock Infinite is rather explodey, as one might expect. But the game does look pretty cool.
RPGWatch announced that Legend of Grimrock won the “Gamer’s Choice” award for “RPG of the Year” for 2012. For their part, the developers of the game posted a blog update explaining some of the updated capabilities of the game’s engine…especially in regard to event scripting.
Oh, and details about the upcoming Neverwinter beta have been published, as well as some new screenshots.
I heard several of the employees from 38 just got laid off with three months’ severance after only six months at their new gig. It was tweeted and on Gamasutra. I called it the “Curse of the Bloody Sock”, and it’s pretty shitty and sad. Austin’s suffering heavy, extended layoffs and so is the northeast and many other local and overseas contractors and small studio extensions. It’s a small miracle that there is even one professional studio in metro Atlanta (not me; Hi-Rez Studios).
All the old dogs, experienced and otherwise, are coming out of the woodwork and trying to make a new and/or dream game. I’m trying to make a game. Richard Garriott is doing the same. Roberts is getting wild on a new WC. Ken and Roberta are even rumbling, as are all the other great designers. Indie distribution methods (torrent and game registration) and low prices will flatten the video/computer game market. The lobbyists are super-small for the industry so games will be treated like CDs or other used physical items on eBay. As long as you have an account with the game distributor and/or specific game, you can run it anywhere.
Yeah, Impossible Studios (where Tibby was working) just closed. Sucks.